Cromy card games
Juegos de Cartas Cromy card games made in Argentina 1983-1995

Cromy Club, Cromy Rioja S.A., Parque Industrial de La Rioja, Argentina, 1983-1995
Cromy card games, collectible cards and miniature figures were an undoubted success of the 80s, providing endless hours of fun and pleasure to children without the need for computers or play stations. Similar to Super Trumps and other Quartet series, the games featured mythological, legendary or scary monsters, fantasy or science fiction heroes, popular cartoon characters, animals, cars and so on including a range of titles more likely to appeal to girls. Cromy was the largest company of this type in Argentina at that time.

The firm closed down in 1995, leaving behind a legacy of popular games and fond memories. Some titles have been continued by successor companies Cromos S.A. and Panini. They are still popular, the old titles evoking nostalgia amongst former players who still collect the original games: Batman, Terminator, Silver Hawks, Football teams, Formula 1, Power Rangers, Walt Disney titles and many others.
The card games are remembered for having provided wholesome and educational entertainment for young people, developing gamesmanship, pattern recognition, classification skills and hours of fun. Follow the links below to see some examples:
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Above: Disney Club card game by Cromy, 1990. 32 cards + rules in box more →

Above: Mask card game by Cromy, 1988. 32 cards + 2 jokers + rules in box more →

By Simon Wintle
Member since February 01, 1996
I am the founder of The World of Playing Cards (est. 1996), a website dedicated to the history, artistry and cultural significance of playing cards and tarot. Over the years I have researched various areas of the subject, acquired and traded collections and contributed as a committee member of the IPCS and graphics editor of The Playing-Card journal. Having lived in Chile, England, Wales, and now Spain, these experiences have shaped my work and passion for playing cards. Amongst my achievements is producing a limited-edition replica of a 17th-century English pack using woodblocks and stencils—a labour of love. Today, the World of Playing Cards is a global collaborative project, with my son Adam serving as the technical driving force behind its development. His innovative efforts have helped shape the site into the thriving hub it is today. You are warmly invited to become a contributor and share your enthusiasm.
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